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- on enterFrame
- cursor(200)
- end
-
- on waitQT chan
- if the movieRate of sprite chan = 1 then
- go(the frame)
- end if
- end
-
- on waitSound chan
- if soundBusy(chan) = 1 then
- go(the frame)
- end if
- end
-
- on myWait theTicks
- set myTicks to theTicks + the ticks
- repeat while myTicks >= the ticks
- end repeat
- end
-
- on startMovie
- unLoadCast()
- cursor(200)
- end
-
- on QTvolume chan, theLevel
- set the volume of sprite chan to theLevel
- end
-
- on waiting theTicks
- repeat while theTicks >= the timer
- updateStage()
- end repeat
- end
-
- on keyDown
- global autoPlaying
- set autoPlaying to 0
- sound stop 1
- sound stop 2
- unLoadCast()
- play done
- end
-